Showing posts with label Analyze. Show all posts
Showing posts with label Analyze. Show all posts

Tuesday, May 24, 2011

Power of Relevancy: The Biometric Impact of Online Advertising



via advertising.yahoo.com

Using biometric and eye-tracking measures, Yahoo! unveiled surprising results about consumers' non-conscious reactions to online display advertising across different targeting techniques.

read more at
http://advertising.yahoo.com/industry-knowledge/power-of-relevancy-insight.html

Monday, January 17, 2011

Tuesday, November 04, 2008

is your website ready for the 5 seconds attention span challenge


After decades of TV, Radio, Magazines and now Internet, we find ourselves in a society overwhelmed by information begging for attention. As a result of that we have a world with an attention span now shorter than a goldfish’s. How is the media and specially the web facing that? And how can we take advantage on way the human mind works?

read the wonderful post by Mauricio Duque at snap2objects

Thanks!Mao

Wednesday, September 24, 2008

Optimizing AdSense using Feng-GUI heatmap

Alex Barbadosa, from http://www.lessnau.com the AdSense blog, twits that
I changed the position of www.riojob.com.br Adsense on my CRT and jumped from 0.5% to 3.50%. Establish in-www.feng gui.com (Heat Map) evolving ...


optimize your AdSense location and style using Feng-GUI heatmap.

Sunday, June 15, 2008

Percentage of Web Page Text Read

useit.com

on How Little Do Users Read?
by Jakob Nielsen's Alertbox, May 6, 2008:
On the average Web page, users have time to read at most 28% of the words during an average visit; 20% is more likely.


read the whole article at http://www.useit.com/alertbox/percent-text-read.html

Sunday, June 01, 2008

Brain Scanner Can Tell What You're Looking At

Scientists have developed a computer model that predicts the brain patterns elicited by looking at different images -- a possible first step on the path to mind reading.


Image: University of California at Berkeley
read more at http://www.wired.com/science/discoveries/news/2008/03/mri_vision

Thursday, May 15, 2008

DisrupTV convention



Feng-GUI for Videos will be demonstrate at DisrupTV convention (23 May). We will show how to predict people's attention in videos, commercials, and games.

Disrupt.TV is an un-conference intents to bring together Israeli and global Technology, content and creative talents that are taking part in creating the future of TV and media for sharing knowledge, exploring the opportunities and to spark new ideas about how TV and Video will change us and we will change TV.
It is aimed for people who are in the conjunction of Media, Content, Creative and Technology.

Tuesday, May 06, 2008

Contextual vs Behavior Targeting


An Eye Tracking study designed and analyzed by Next Century Media was carried out by PreTesting and TACODA.
That study shows that Behavioral Targeting averages 17% more Ad Looks than Contextual Targeting, and this average increases to 54% more Ad Looks after the first exposure.
In other words, as frequency builds, the same ad increasingly gets filtered out in the Contextual environment, but apparently as a result of surprise, the level of Ad Looking stays up in Behavioral.




The first Eye Tracking study ever conducted comparing Behavioral Targeting to Contextual Targeting finds that, on average, the same ads receive +17% more Looks when seen in unrelated-content sites, than when seen in sites specializing in the sale of those types of products.

After the first exposure, this +17% advantage for Behavioral over Contextual Targeting increases dramatically to +54%.

The fact that Behavioral Targeting, unlike Contextual Targeting, tends to build with frequency, suggests that there is a Surprise effect and that it does not wear out, and because of this repeat Surprise effect, the ad is given more chances to engage the user.


you can view the full report at
http://www.tacoda.com/success/research.php

TACODA conducted primary research to identify the demographics and behaviors of online 'heavy clickers.'
Who are the "Natural Born Clickers" and what is "the Invisible Hand" ?




The invisible hand is a metaphor coined by the economist Adam Smith to illustrate how those who follow their individual self-interests inadvertently stimulate the economy and assist society as a whole. There has been an invisible hand (or set of hands) that through self-interest have guided the development of online advertising, stimulated it through their innate curiosity and sometimes impulsive natures. This is the tale of a group of people who have had a profound impact on our lives as media planners and buyers. We've never known who they are or where they come from. We just knew that they were there, invisible, hiding within the numbers that make up our campaign report


you can view the video presentation and download the report at
http://www.tacoda.com/success/research.php

Tuesday, March 04, 2008

35-50 people for valid eye tracking


Mihkel Jäätma, an Objective Digital partner from Realeyes.it, has created this compelling example that shows you need 35-50 people to draw valid conclusions from eye tracking. However, he holds that useful information can be gained from fewer participants.

Thanks to James Breeze for the information.

Sunday, January 13, 2008

Comparing Eye and Mouse tracking with Computational Attention


Matei Mancas, PhD focus his research at the Faculty of Engineering, Mons, Belgium (FPMs) on Computational Attention.
His research demonstrates several interesting applications that employ computational attention.
The proposed applications are from various areas such as signal processing, data optimization etc'
Matei Mancas Computational Attention page

Matei also developed with two of his students Simon Wallerand and Fre'de'ric Lavis, a mouse-tracking technique he used as a a validation tool for his thesis.
You can participate online in his research by adding your own mouse (that follows your eyes) movements to the research results.
You can upload your images and get the mouse-tracking results on these images. You may also upload entire sets of specific images and than ask for the top-down model to the website administrator.

Thursday, January 10, 2008

Exploring human eye behaviour using a model of visual attention

Oyewole Oyekoya and Fred Stentiford presented at the 17th International Conference on Pattern Recognition (ICPR) 2004:

It is natural in a visual search to look at any object that is similar to the target so that it can be recognized and a decision made to end the search. Eye tracking technology offers an intimate and immediate way of interpreting users' behaviors to guide a computer search through large image databases.

This work describes experiments carried out to explore the relationship between gaze behavior and a visual attention model that identifies regions of interest in image data.
Results show that there is a difference in behavior on images that do and do not contain a clear region of interest.

the rest of the article at ieee

Monday, December 17, 2007

Artists look different

When doing Eye-Tracking survey, don't include artists, they may change the results by 20%.



A Norwegian study, that showed 16 pictures to both trained and untrained artists used eye-tracking software to show that not only do they see the world differently when drawing it, they also see differently when studying it.”



Read the full story at "Cognitive Daily":
http://scienceblogs.com/cognitivedaily/2007/03/artists_look_different.php

Monday, October 22, 2007

Internet users quick to judge

By Judy Skatssoon for Science Online

Internet users can take just one-twentieth of a second to decide whether they like the look of a website, researchers say.

Dr Gitte Lindgaard and colleagues from Carleton University in Ottawa flashed up websites for 50 milliseconds and asked participants to rate them for visual appeal.



When they repeated the exercise after a longer viewing period, the participants' ratings were consistent.

"Visual appeal can be assessed within 50 milliseconds, suggesting that web designers have about 50 milliseconds to make a good impression,"

the Canadians report in the journal Behaviour & Information Technology.

Associate Professor of psychology Bill von Hippel, from the University of New South Wales, says it takes about 50 milliseconds to read one word, making this a "stunningly remarkable" timeframe in which to process the complex stimuli on a website.

"It's quite remarkable that people do it that fast and that it holds up in their later judgement," he said.

"This may be because we have an affective or emotional system that [works] independently of our cognitive system."

He says that in evolutionary terms, this ability helped us respond rapidly to dangerous situations.

full article at ABC News

Tuesday, August 28, 2007

Banner Blindness by Dr. Jakob Nielsen


An article by Dr. Jakob Nielsen from http://www.useit.com

The most prominent result from the new eyetracking studies is not actually new. We simply confirmed for the umpteenth time that banner blindness is real. Users almost never look at anything that looks like an advertisement, whether or not it's actually an ad.


Users rarely look at display advertisements on websites. Of the four design elements that do attract a few ad fixations, one is unethical and reduces the value of advertising networks.


read the full article...

Tuesday, May 15, 2007

Good-Gaze Attention heatmap


Stan, from lijit, just mailed me about a new Visual Attention service Germany called Good-Gaze.

goodgaze team are from the Cognitive Science department at Osnabrück university, Germany.

I have registered good-gaze service, and looking forward to see their heatmaps.
thanks! Stan

Wednesday, May 02, 2007

Surprising Studies of Visual Awareness

viscog - VisCog Productions and Visual Cognition Lab have released this amazing dvd which includes the famous "gorilla/basketball" video in 2003.

More clips can be found at the Lab:
http://viscog.beckman.uiuc.edu/djs_lab/demos.html

Wednesday, April 25, 2007

We need a Digital Cortex


Stan James (founder and CTO of Lijit Networks)
on how the world of information need a digital cortex, and the Attention role in the relations between consumer, publisher and advertiser.

Attention to dollars, and other exchanges

We need a Digital Cortex

Digital Cortex 2 - Information overload in the brain